Spencer and Lara preview Rabbit Island: Explore, Build, Conquer from Infinite Heart Games. Rabbit Island was designed by Leslie Et Alia and Samantha R. Et Alia.
Description from the publisher:
You are a rabbit — one of a wandering band of rabbits in search of a new land to call home. After many months at sea, you and your companions discover a beautiful, uninhabited island. Splitting up into your separate tribes (Blue, Red, Yellow, or Brown), you will each set out from Founder’s Hill to explore the island, discovering new areas to build up and plant carrots. It is up to you to lead your tribe into the unknown and develop the largest and most successful civilization on the island!
While it looks cute at first, Rabbit Island reveals itself as a very competitive and multi-faceted game. The primary aim is territorial control, and there are several supporting mechanics that increase your strategic potential, including Action Cards and Harvest Groups.
Each player starts out with a rabbit pawn, 100 Carrots in Carrot Tokens, and 15 Building Tokens. There are three phases to the game – Explore, Build, and scoring (Conquer!). The main goal of the game is to gain the most Victory Points by the end of 20 rounds of play (or 10, if playing a short game).